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High level GDNative
Single header GDNative high level API for C/C++
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Data Fields | |
| const char * | name |
| const char * | base |
| godot_instance_create_func | create |
| godot_instance_destroy_func | destroy |
| hgdn_property_info * | properties |
| NULL-terminated array of properties. More... | |
| hgdn_method_info * | methods |
| NULL-terminated array of methods. More... | |
| hgdn_signal_info * | signals |
| NULL-terminated array of signals. More... | |
| godot_bool | tool |
| const char * | documentation |
| NativeScript 1.1 documentation. | |
| hgdn_method_info* hgdn_class_info::methods |
If NULL, no methods are registered. When a method with NULL name is encountered, stops registering.
| hgdn_property_info* hgdn_class_info::properties |
If NULL, no properties are registered. When a property with NULL path is encountered, stops registering.
| hgdn_signal_info* hgdn_class_info::signals |
If NULL, no signals are registered. When a signal with NULL name is encountered, stops registering.