High level GDNative
Single header GDNative high level API for C/C++
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Helper functions to work with godot_object
values.
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Macros | |
#define | hgdn_object_get(instance, property) (hgdn_object_call(instance, "get", property)) |
#define | hgdn_object_set(instance, property, value) (hgdn_object_call(instance, "set", property, value)) |
#define | hgdn_object_call(instance, method, ...) (hgdn_object_callv_own((instance), (method), hgdn_new_array_args(__VA_ARGS__))) |
#define hgdn_object_call | ( | instance, | |
method, | |||
... | |||
) | (hgdn_object_callv_own((instance), (method), hgdn_new_array_args(__VA_ARGS__))) |
hgdn_new_variant
, so primitive C data can be passed directly